In Search of Rope #3: Key to Your Success

  • Check the Attack Plans

Don’t you mean RLI Attack Plans? In any case, you have a closer look at the plans in question.

You quickly deduce from the sketched map drawn by some scouting robot set to the artistic level of beginner that the plans are for an attack to the Remote Lolrus Island.

Some great artistic licenses taken here. There is no tame lolrus side D:

Some great artistic licenses taken here. There is no tame lolrus side D:

The robot has even take the time to title the map accordingly… crappy? Guess you should refer it to as Bat-puter, but you choose not to.

You read the text scribbled all around the plans on which the map has been glued onto. There are various acronyms that you guess are referring to BA HQ departments… Aila, Weepit and Rylon are mentioned, so you assume they’re spearheading the attack.

Hold on, what’s this?

“During the invasion, the fragment must be obtained. Practice your parts and memorize your keycodes any way you can. Perhaps re-use the code somewhere else?”

At the bottom of the page, you find a text saying that the plans are addressed to Aila.

Keycodes… Hmm. Perhaps finding out what they are would be useful on your quest.

  • Check Aila’s Locked Metal Box and attempt to open it

You take out Aila’s Locked Metal Box and inspect it. There seems to be a small input screen for digits on the right side of the box. Below it you find pressable buttons for numbers 1-0 and letters A-Z. It would appear that it requires a keycode. Perhaps Aila re-used her invasion code?

  • Attempt to communicate with the inhabitant of the ISEEAMONKEY department by using morse code

You travel back to the door to ISEEAMONKEY. You first knock on the door to see if the same mumbling noises will answer. They do.

You sit down on the floor and begin tapping on the door in morse code.

You ask: “Who is in there? Are you alright?”

You gain a reply quickly: .. / .- -- / --.. .- -.. --- .-. --..-- / .. / .- -- / -. --- - / ..-. .. -. . / .- ... / .. / .- -- / -.-. ..- .-. .-. . -. - .-.. -.-- / - .. . -.. / ..- .--. / .. -. / .... . .-. .

  • Inspect the Strange Trinket

You take out the Strange Trinket and examine it more closely. It’s a round, platinum sprocket of sorts, except it has some weird protruding spikes and three tiny holes. There’s also an engraving that you decipher as saying FA9. Wonder what that means?

Strange Trinket has been renamed to FA9 Sprocket Trinket.

  • Feel the terrible presence of the Anti Bucket Faerie

Hah, don’t be silly. She/He/It can’t enter Bucketon.

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SPECIAL! Answer these questions through the same means as you have with options:

  • Who is inside ISEEAMONKEY?
  • What is Aila’s keycode?
  • What is your guess at the meaning of FA9?

After the above question answers, choose three (3) options from below:

  • [Will only work if enough people get it right] Use Aila’s keycode on [select target]
  • [Will only work if enough people get it right] Continue answering to the person inside ISEEAMONKEY
  • Go check that trashcan at CAB now
  • Try to find a secret entrance into the Lounge
  • Toilet break!
  • Pose like a hero
  • Effectively track down Momo

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